In May 2012 the game was re-released on GOG.com together with its expansion as a part of the Acropolis bundle where it holds a 5-star rating. The game was a finalist for the Academy of Interactive Arts & Sciences' 2000 "Strategy Game of the Year" award, which went to Age of Empires II: The Conquerers. Jason Samuel of NextGen said of the game, "Overall, it's simpler, the gameplay is finely tuned, and most of all, it's fun." IGN reviewer Steve Butts stated that he "had to tear away from to write the review." The game received criticism for its combat and war mechanics. Zeus: Master of Olympus received "generally favorable reviews" according to the review aggregation website Metacritic. Zeus: Master of Olympus Aggregate score Aggregator
Poseidon master of atlantis buildings series#
Zeus grants players the choice to play either a series of episodical, story-based adventures, in which a set of unique objectives must be attained in order to progress, or to play the so-called " sandbox mode", in which the game's objectives are more open-ended and less objective-based. A side panel and a number of menus allow the player to more easily navigate the map and to micro-manage various aspects of government, such as tax rates and wages. The game features 2d graphics and offers an isometric view of the game world. Sufficiently worshiping the Greek gods will cause them to bestow blessings on the player's city which provide a material benefit. Monsters from Greek mythology feature in the form of natural disasters which must be managed by the player, typically by hiring the correct hero. The player is in charge of building up and governing a city state which requires managing infrastructure, farming, industries, commerce, religion, entertainment and education, as well as wars with rival cities. The game chooses not to accurately portray the historical setting in which it is based, choosing instead to include elements based on mythology and anachronisms. has become a common site for uploading and downloading player made maps.Zeus is set in a mythical version of ancient Greece and features many of the gods from the Greek pantheon and legendary monsters from ancient Greek mythology. In addition to the maps that come with the game Poseidon Adventure Editor allows the player to create a scenario of their own. Ares for one will go with the player's home soldiers next time the player attacks an enemy, other Gods will give food or provide resources around their sanctuary. Sanctuaries also have the aspect of allowing the player to occasionally pray to the Gods for a benefit. A player then builds a sanctuary to a God will have that God roam the city defending it from rival Gods and enemy armies. Gods and Sanctuariesīased upon the scenario and the difficulty Gods will appear on the players map sometimes friendly and sometimes angry, destroying the player's city. In addition, Hero's Halls can also be used to again summon Heroes to do a mission given to the player by the Gods. Once summoned the Hero will destroy the monster and the city is saved. The player in order to get rid of the monster must build a Hero's Hall and summon the Hero, each Hero has different demands before he can be summoned. Any structures or people within the area will be destroyed by said monster. Within each of these episodes, there is the possibility that somewhere on the map a monster will be released. The game is based upon different scenarios, each with two or more different episodes. Poseidon employs several key aspects that will affect the player's city and the outcome of the game. Players trade, raid, and conquer other cities in order to acquire different resources or because once conquered cities pay the player tribute.
![poseidon master of atlantis buildings poseidon master of atlantis buildings](https://img.dotslashplay.it/games/zeus-master-of-olympus/screenshot.jpg)
Common resources exported early in game are excess food goods, although marble, lumber, or bronze are common additions. Players can harvest, mine, or grow resources and sell them to other cities for Drachmas. While players are given Drachmas to start out each scenario, imports and basic expenses cause the need for export. Each higher level of difficulty lessens the Drachmas and increases the chances of God or enemy invasion. Starting with Beginner, Mortal, Hero, Titan, and Olympian. Unlike most games having two to three difficulties both Zeus and Poseidon have five levels. Players create their own economy and trade with other cities, creating alliances and defeating enemies are common goals. As the player advances into the game they require more resources and different buildings to enhance the homes and increase the population. The player starts off by creating a road with homes, then focusing on the basic needs: food, water, and maintenance for buildings.
![poseidon master of atlantis buildings poseidon master of atlantis buildings](https://static.taigame.org/image/screenshot/201310/poseidon-master-of-atlantis-10.jpg)
Poseidon and Zeus are both city builder scenario games.